#include <g2d.h>

int main(int argc, char *argv[]) {
  g2d::Game2D g2d;
  auto rst = g2d.init("Game2D g2d", 650, 468);
  
  if (g2d::Succeeded(rst))
    rst = g2d.load_res_file("builder/main.g2d");
  
  if (g2d::Succeeded(rst))
    g2d.run();

  g2d.uninit();
  return 0;
}